This book provides details on choosing your armies, and provides missions as examples of the tactical challenges available: 6 Eternal War and 6 Maelstrom of War missions, with explanations covering the use of Tactical Objectives. There are several ways to ensure that your forces are balanced against each other – a points limit is the typical way, but the system is flexible enough to allow armies based on unit numbers, Power Ratings, Wounds as long as your limits are agreed, the possibilities are manifold. Matched Play – for many players, Warhammer 40,000 is an opportunity to prove their mettle with tactics and strategy, an exercise in out-thinking and out-gunning their opponent with balanced, equal armies: Matched Play is for them.There are special rules to help you do this, such as Concealed Deployment and unpredictable, random battle lengths, and the book includes several missions - 6 Crucible of War missions and 1 Echoes of War mission, each showing you how to play in this style.
Narrative Play is designed to let you and your friends re-enact those battles at your leisure. Narrative Play – Warhammer 40,000 has a vast, rich history with countless epic battles.
Included are some themes and ideas you can use or build upon to add atmosphere to your games, and 3 example missions. This is the most flexible approach, designed with near-limitless possibilities all you need is some models, their datasheets and the core rules.
A 280-page hardback, this is the essential book for any fan of Warhammer 40,000 – everything you need to know to collect, build, paint and play with Citadel miniatures.